Igo Math - Natural and Artificial Intelligence and the Game of Go
This is a course currently being designed for explaining Artificial Intelligence in depth by focusing on a single application, the game of Go. It also aims to improve metacognition skills by drawing parallels between artificial and natural intelligence. For the time being, it is described by these documents.
Sabaki Go board and SGF editor
The Patchi family of Go playing programs
- Michi A minimalistic Monte-Carlo Tree Search engine for educational purposes.
- Nochi A minimalistic AlphaGo Zero clone.
Go Teaching Videos (external sources)
Math & Computing videos (external sources)
- Neural Networks by 3Blue1Brown Elementary introduction, however the fourth episode requires familiarity with the chain rule in (multivariate) calculus